THE OPENING















CLICK TO VIEW
LARGER IMAGE
THE SET UP













CLICK TO VIEW
LARGER IMAGE
THE
TOWER SIEGE:
3D CHESS GAME
The tower siege: 3D chess game is a variant of chess
called 3D chess. 3D chess has existed sense the
early seventeen hundreds.
The tower siege: 3D chess game presupposes a
conflict between two armed forces vying for the
control of a multi-level structure, a tower or castle.
Although this is a variant of chess the game adheres
mainly to the basic rules of chess.
The Tower Siege 3D chess Game's set up is unique from other 3D chess games. As in standard chess, there
are two sets of pieces, the White and the Black. The pieces each set up on a separate level. The White pieces
set up on the first row of the first and second level; with the major pieces setting up on the first row of the first
level and the White Pawns setting up on the first row of the second level. The Black pieces set up on the eighth
row of the seventh and eighth level; with the major pieces setting up on the eighth row of the eighth level and the
Black Pawns setting up on the eighth row of the seventh level. The placement of the Pawns' creates a protective
buffer between the major pieces and the Pawn.
Terrorist have taken control of a downtown city office tower, they've taken hostages and have made demands. They threaten to destroy the
tower, themselves and the innocent victims within if their demands are not met with promptly.
An elite team of anti-terrorist commandos have been alerted to the situation and prepare to mobilize by copter,  but ar informed at the last
minute that the terrorist  shotting down any helicopters that approach too close with shoulder mounted rockets. Realizing they will not be able
to reach the tower by helicopter the commandos’ leader decide to embark upon a dangerous and daring plan, to execute a H.A.I. (High
Altitude Insertion) onto the roof of the office tower. This will involve sky diving from an high altitude air transport and landing onto the roof of
the office building.
After the team successfully and stealthily insert themselves onto the roof of the office tower, with no casualtys, the commandos secure the top
two floors of the tower; set up a command post and quickly and quietly make their way, floor by floor, through the tower. Securing any innocent
by standers they could. Somewhere at the center of the tower the commandos encounter the terrorist. A major gun battle ensues.
But the terrorist leader and his team are eventrualy captured, the weapon of mass destruction is secured,  and disarmed. And the hostages
are freed unharmed.
INTRODUCTION
THE SCENARIO
THE SET UP
    White moves first, and then black. In the standard game of chess it was advised to move the Pawns as little as
possible, this was because the Pawns formed a wall of protection from a frontal attack. In the tower siege game, (3D
chess) the same strat awns' movement.  The Pawns' should stay on their respective levels during the opening ,
advancing across their level; and the major pieces should  stay on their level also advancing across. The major
pieces position should match that of their Pawns.  
    Once your pieces have been developed, and you are satisfied with there position the middle game  
begins.
As in standard chess control of the center will ensure an easier win --
but capturing the King is still the
major goal! The center is define by levels (iv and v) from those two levels your major pieces have a
greater range of attack.       
Advance your pieces towards the center, particularly the Queen, hold the center, chew up your
opponent pieces, and
promote your Pawns as soon as possible.    

THE BRACKETS MARK
THE CENTER OF THE ARRAY















CLICK FOR LARGER IMAGE
Pawn promotion, in the tower siege game, occurs on two different levels for each side. For the Black pieces Pawns may only be promoted
when they reach the first row of the first board and White pawns can only be promoted when they reach the eighth row of the eighth board.
And no where else!
PAWN PROMOTION















CLICK FOR LARGER IMAGE
"A player may not make any move which places or leaves their king in check, even if the checking piece cannot move due to a pin, i.e.
Moving it would expose their own king to check. This also means that a player cannot place his king on any square adjacent to the enemy
king, because doing so would leave their king able to be taken by the enemy king and therefore in check."
      
This is a basic rule that governs the King, this rule is satisfactory for a two dimensional environment, but this rule is a bit under define for a
three dimensional environment, so I choose to expand on this rule.
A player may not move his/her
lone King to any board/ level that is solely occupied by an opponents piece, even if doing so doesn't place
the King directly into check, i.e. The King moves to level iv from level iii to get out of a check, there is an enemy Queen on  board iv; but
the player moves to board iv anyway; on the next move the Queen checks the King and the player spends the next few moves being
checked and running for his life.
"
A player may not make any move which places or leaves their king in check . . ."             

CHECK MATE















CLICK FOR LARGER
IMAGE
THE OPENING
THE MIDDLE GAME
CHECKMATE
TOWER SIEGE
3D CHESS GAME
Counter
HOME VARIENTS BASIC RULES OF 3D CHESS
In honor of all the innocent souls who were lost...
For all the brave souls who stood and fell...   
God bless us all, everyone...
And may we never forget...
TRY IT AND TELL ME WHAT YOU THINK.